As you may already know, I am a knitwear designer. This means I come up with ideas for things I think other people may want to knit and make them. Then, and this is the part that distinguishes a knitwear designer from a knitter, I teach other people how to make exactly the same thing by writing a pattern. A pattern is like a recipe. It conveys the information necessary to recreate the original.
Who's Looking for Yarn
As part of the process to fine tune my UX skills I am consulting with several small businesses to develop their websites. One of the businesses is an independent yarn dyer wanting to expand into online sales. To get a feel for their target audience I interviewed local yarn store employees. The customer base for a small yarn store strongly overlaps the customer base for an independent yarn dyer. In both cases, customers know that other options besides big box craft stores exist and are willing to pay premium prices for high quality goods.
Long-term yarn store employees have a great sense of the types of people who come in to shop or call with questions along with the goals and concerns those people have. After the information gathering sessions I compiled these insights into customer archetypes.
Another Fine Use of Sticky Notes
For quite a while I was stuck while in the process of designing my online portfolio. I had some ideas. I had some projects. I had some blog posts. What I didn't have was a plan.
How should the information be presented? How were all these various examples connected? What if a prospective employer wanted to know about my design process? What if someone wanted to see examples of a specific skill? What if a particular example falls under both categories--would I need to write about it in two different locations?
Luckily I've been studying user experience techniques.
Breathe Easy
HCI Course Part 8 - The End and The Beginning
This is part eight in my series about the Human-Computer Interaction course I took through Coursera. Read all my posts for the full story.
Assignment 6 User Testing - Results
After we ran three or more user tests following the procedures we created we had to analyze our observations.
HCI Course Part 7 - User Testing
This is part seven in my series about the Human-Computer Interaction course I took through Coursera. Read all my posts for the full story.
Assignment 6 User Testing
Now the final pieces fell into place as we created test materials and recruited participants.
HCI Course Part 6 - Prototypes, ready for testing
This is part six in my series about the Human-Computer Interaction course I took through Coursera. Read all my posts for the full story.
Assignment 5 Ready for Testing
Goal of prototype
The goal of the mobile app is to simplify vehicle maintenance tracking. Specifically, this prototype focuses on the procedure for entering mileage at the time of filling up the fuel tank.
Before moving forward on our high-fidelity prototypes we needed to enumerate the issues found during the heuristic evaluations.
Getting Smart on the Vitamin Aisle
HCI Course Part 5 - Prototypes, the beginning
This is part five in my series about the Human-Computer Interaction course I took through Coursera. Read all my posts for the full story.
Assignment 4 Start Building
In Assignment 4 we began the process of creating a high fidelity prototype based on one of the wireframes we made in Assignment 3. I selected CarBuddy prototype 2.
But first we needed a plan--a development plan.
HCI Course Part 4 - Heuristic Evaluations
This is part four in my series about the Human-Computer Interaction course I took through Coursera. Read all my posts for the full story.
An important part of this course is the peer review and self-evaluation process. If you take the process seriously you can learn a huge amount by evaluating the work of other students as well as your own work. Each assignment has a grading rubric to help you figure out what kind of feedback to give and how to score.
The peer review and self-evaluation process for Assignment 3 Wireframing also gave us a chance to practice a common UX technique: heuristic evaluations.
What are heuristic evaluations?