This is part seven in my series about the Human-Computer Interaction course I took through Coursera. Read all my posts for the full story.
Assignment 6 User Testing
Now the final pieces fell into place as we created test materials and recruited participants.
Read More
This is part six in my series about the Human-Computer Interaction course I took through Coursera. Read all my posts for the full story.
Assignment 5 Ready for Testing
Goal of prototype
The goal of the mobile app is to simplify vehicle maintenance tracking. Specifically, this prototype focuses on the procedure for entering mileage at the time of filling up the fuel tank.
Before moving forward on our high-fidelity prototypes we needed to enumerate the issues found during the heuristic evaluations.
Read More
This is part five in my series about the Human-Computer Interaction course I took through Coursera. Read all my posts for the full story.
Assignment 4 Start Building
In Assignment 4 we began the process of creating a high fidelity prototype based on one of the wireframes we made in Assignment 3. I selected CarBuddy prototype 2.
But first we needed a plan--a development plan.
Read More
This is part three in my series about the Human-Computer Interaction course I took through Coursera. Read all my posts for the full story.
Assignment 3 Wireframing
After choosing a concrete direction (Mary Jo's Storyboard in my case) we jumped into the process of prototyping by creating two rapid interactive wireframes that varied in interface, but offered the same basic functionality.
The process of rapid prototyping involves producing your ideas quickly and testing them. Confirm if your designs work as planned. Based on what you learn from those tests make more designs and refine previous ones. Test more. Refine and adjust. Test. Repeat again. Iteration upon iteration to improve and refine the design.
Read More