This is part seven in my series about the Human-Computer Interaction course I took through Coursera. Read all my posts for the full story.
Assignment 6 User Testing
Now the final pieces fell into place as we created test materials and recruited participants.
Read More
This is part six in my series about the Human-Computer Interaction course I took through Coursera. Read all my posts for the full story.
Assignment 5 Ready for Testing
Goal of prototype
The goal of the mobile app is to simplify vehicle maintenance tracking. Specifically, this prototype focuses on the procedure for entering mileage at the time of filling up the fuel tank.
Before moving forward on our high-fidelity prototypes we needed to enumerate the issues found during the heuristic evaluations.
Read More
While looking at vitamins for kids at the grocery store the other day I noticed something interesting. See if you can figure out what it is:
Read More
This is part five in my series about the Human-Computer Interaction course I took through Coursera. Read all my posts for the full story.
Assignment 4 Start Building
In Assignment 4 we began the process of creating a high fidelity prototype based on one of the wireframes we made in Assignment 3. I selected CarBuddy prototype 2.
But first we needed a plan--a development plan.
Read More
This is part four in my series about the Human-Computer Interaction course I took through Coursera. Read all my posts for the full story.
An important part of this course is the peer review and self-evaluation process. If you take the process seriously you can learn a huge amount by evaluating the work of other students as well as your own work. Each assignment has a grading rubric to help you figure out what kind of feedback to give and how to score.
The peer review and self-evaluation process for Assignment 3 Wireframing also gave us a chance to practice a common UX technique: heuristic evaluations.
What are heuristic evaluations?
Read More